Production

Project: Build a Rhythm Section from Scratch

Garnish Music Production School·November 12, 2024

This is the project for the module. Everything so far comes together in one track: a full rhythm section, programmed so that a listener cannot easily tell which parts were played and which were not.

The brief

Choose one of these, or agree a brief of your own with your instructor:

  • A funk or soul groove at 95-110 BPM, with ghost notes, a syncopated bassline, and a muted 16th-note guitar.
  • A pop-rock song section at 110-130 BPM, with an 8th-note groove, a root-and-fifth bass, doubled strummed guitars, and a tambourine lift in the chorus.
  • A disco or house groove at 118-124 BPM, with four-on-the-floor drums, an octave bass, Nile Rodgers-style guitar, and Latin percussion.

Write at least a verse and a chorus, with a transition between them.

Requirements

  1. Drums - a sampled kit with velocity layers. At least one groove change between sections, fills at the transitions, ghost notes or accents, and no impossible limb combinations.
  2. Bass - a line that uses roots, chord tones and at least one passing or chromatic note, programmed with at least two articulations (legato, mutes, slides).
  3. Guitar - a rhythm part using a strum engine, a phrase library, or hand-programmed strums with offset timing and guitar voicings.
  4. Percussion - at least two percussion parts with different jobs, panned and placed.
  5. Groove - a deliberate swing or groove-template decision, applied consistently.
  6. A session brief - the one-page brief you would send a real bassist or guitarist to replace your programmed part, written as in the session musicians chapter.

How it will be judged

  • Realism. Would a player recognise the parts as playable?
  • Groove. Does it feel good? Does it make you move?
  • Interaction. Do the parts leave space for each other, or fight?
  • Arrangement. Does the chorus lift? Do the transitions feel intentional?
  • Mix basics. Can you hear every part? Does the low end hold together?

Working method

  • Start with the drums and bass together. Get those two working before anything else goes in.
  • Add the guitar, then the percussion, then listen to the whole thing at low volume - grooves that work quietly work loudly.
  • Bounce a version each session and listen away from the studio. Note anything that sounds mechanical.
  • If you play an instrument, record a real take of one part and compare it with your programmed version. What did the player do that you did not program?

Do this now

  • Pick your brief and set your tempo and key.
  • Program four bars of drums and bass and loop them until they groove.
  • Write your session brief before you start the guitar - it will tell you what you actually want from the part.
Project: Build a Rhythm Section from Scratch | Rhythm Section Pro